Unit Synopsis
This unit of study provides an introduction to three-dimensional (3D) character animation theory, principles and practices. You will learn how to use a variety of tools and techniques to apply the principles of animation to 3D characters. You will develop the necessary skills to produce animated 3D characters for animation, visual effects and games using industry-standard software.
Details
| Level | Undergraduate |
|---|---|
| Unit Level | 2 |
| Credit Points | 6 |
| Student Contribution Band | SCA Band 2 |
| Fraction of Full-Time Student Load | 0.125 |
| Pre-requisites or Co-requisites |
Prerequisite: DGTL11001 Foundations of Animation Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework). |
| Class Timetable | View Unit Timetable |
| Residential School | No Residential School |
Unit Availabilities from Term 1 - 2026
Term 2 - 2026 Profile
Attendance Requirements
All on-campus students are expected to attend scheduled classes - in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).
Recommended Student Time Commitment
Each 6-credit Undergraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.
Assessment Tasks
| Assessment Task | Weighting |
|---|---|
| 1. Practical Assessment | 30% |
| 2. Practical Assessment | 30% |
| 3. Practical Assessment | 40% |
This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of ‘pass’ in order to pass the unit. If any ‘pass/fail’ tasks are shown in the table above they must also be completed successfully (‘pass’ grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the ‘assessment task’ section (note that in some instances, the minimum mark for a task may be greater than 50%).
Past Exams
All University policies are available on the Policy web site, however you may wish to directly view the following policies below.
This list is not an exhaustive list of all University policies. The full list of policies are available on the Policy web site .
Term 2 - 2024 : The overall satisfaction for students in the last offering of this course was 50.00% (`Agree` and `Strongly Agree` responses), based on a 21.05% response rate.
Feedback, Recommendations and Responses
Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.
Source: Student feedback
One student remarked that the time required to follow the video tutorial was longer than the duration indicated on Moodle.
Students will be reminded that following the video tutorial may take longer in practice than initially anticipated. Therefore, they should be prepared to allocate additional time for this activity.
Students were encouraged to contact the unit coordinator early when experiencing problems, and they were offered an additional Zoom session tackling their individual difficulties.
Source: Unit evaluation
Assignment details need to be clearer when it comes to the peer review requirements. Students were confused how many peer reviews they need to produce.
A more detailed and clarified explanation of the assessment requirements will be developed and communicated early during class sessions.
In Progress
On successful completion of this unit, you will be able to:
- Apply the principles of animation to 3D character rigs
- Produce 3D character animation using industry-standard software
- Produce 3D character animation using best practice, including producing reference material, meeting milestone deadlines and incorporating feedback
- Analyse and critique character animation.
Not applicable
| Assessment Tasks | Learning Outcomes | |||
|---|---|---|---|---|
| 1 | 2 | 3 | 4 | |
| 1 - Practical Assessment | • | |||
| 2 - Practical Assessment | • | |||
| 3 - Practical Assessment | • | • | • | • |
| Graduate Attributes | Learning Outcomes | |||
|---|---|---|---|---|
| 1 | 2 | 3 | 4 | |
| 1 - Communication | • | |||
| 2 - Problem Solving | • | • | • | • |
| 3 - Critical Thinking | • | • | • | |
| 4 - Information Literacy | • | • | ||
| 5 - Team Work | • | • | ||
| 6 - Information Technology Competence | • | • | • | |
| 7 - Cross Cultural Competence | • | |||
| 8 - Ethical practice | • | • | ||
| Assessment Tasks | Graduate Attributes | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 10 | |
| 3 - Practical Assessment | • | • | • | • | • | • | • | • | |||
| 1 - Practical Assessment | • | • | |||||||||
| 2 - Practical Assessment | • | • | • | • | |||||||