CQUniversity Unit Profile

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Please note that this Unit Profile is still in progress. The content below is subject to change.
COIT20272 Mobile App Development Project
Mobile App Development Project
All details in this unit profile for COIT20272 have been officially approved by CQUniversity and represent a learning partnership between the University and you (our student).
The information will not be changed unless absolutely necessary and any change will be clearly indicated by an approved correction included in the profile.
General Information

Overview

In this integrative capstone project, you will develop a significant and authentic mobile application. Specifically, you will employ the technical and professional skills that you have developed in your course of study to contribute to the development of an authentic web, hybrid, or native app. You will apply a relevant software engineering methodology, taking into account best practices in testing, quality assurance, and cyber security. You are required to use and document typical project management processes to ensure that the project is delivered on time and within budget.

Details

Career Level: Postgraduate
Unit Level: Level 9
Credit Points: 12
Student Contribution Band: 8
Fraction of Full-Time Student Load: 0.25

Pre-requisites or Co-requisites

Pre-Requisites: COIT20268 Responsive Web Design, COIT20269 Mobile Web Apps, COIT20270 App Development for Mobile Platforms, PPMP20007 Project Management Concepts, COIT20246 Networking and Cyber Security.

Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).

Offerings For Term 1 - 2025

Brisbane
Melbourne
Online
Rockhampton
Sydney

Attendance Requirements

All on-campus students are expected to attend scheduled classes - in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).

Class and Assessment Overview

Recommended Student Time Commitment

Each 12-credit Postgraduate unit at CQUniversity requires an overall time commitment of an average of 25 hours of study per week, making a total of 300 hours for the unit.

Class Timetable

Bundaberg, Cairns, Emerald, Gladstone, Mackay, Rockhampton, Townsville
Adelaide, Brisbane, Melbourne, Perth, Sydney

Assessment Overview

Assessment Grading

This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of 'pass' in order to pass the unit. If any 'pass/fail' tasks are shown in the table above they must also be completed successfully ('pass' grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the 'assessment task' section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University's Grades and Results Policy for more details of interim results and final grades.

Previous Student Feedback

Feedback, Recommendations and Responses

Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.

Feedback from Unit Coordinator reflection

Feedback

The unit requires students to progressively develop a prototype, and avoids excessive number of written reports, allowing students more time for development.

Recommendation

Keep the main focus on prototype development rather than producing excessive amount of written reports.

Feedback from Unit Coordinator reflection

Feedback

Use of state-of-the-art tools would enable students to accelerate development of quality mobile applications.

Recommendation

Mandate the use of state-of-the-art tools, such as Figma for user interface design and Bootstrap for HTML page design.

Unit Learning Outcomes
On successful completion of this unit, you will be able to:
  1. Apply a systems engineering process in the context of mobile application development, including requirement analysis, application software design, algorithm design, coding and debugging, software testing, and software project management, informed by research into best practice
  2. Demonstrate professional standards of software development, including technical skills, documentation, software quality assurance, cyber security best practices, risk mitigation strategies, and ethics
  3. Plan and manage the software development project, particularly the scheduling of time and resources and the generation of supporting documentation
  4. Work collaboratively as part of a productive team
  5. Communicate effectively by using written and oral presentation and understanding the needs of various stakeholders
  6. Critically review individual and team performance, along with identifying areas for improvement.

The Australian Computer Society (ACS), the professional association for Australia's ICT sector, recognises the Skills Framework for the Information Age (SFIA). SFIA is adopted by organisations, governments, and individuals in many countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles. ACS members can use the tool MySFIA to build a skills profile.

This unit contributes to the following workplace skills as defined by SFIA 8 (the SFIA code is included):

  • Requirements definition and management (REQM)
  • Programming/software development (PROG)
  • Software design (SWDN)
  • Database design (DBDS)
  • Data modelling and design (DTAN)
  • Systems integration and build (SINT)
  • Configuration management (CFMG)
  • Testing (TEST)
  • Research (RSCH)
  • User experience evaluation (USEV)
  • Application support (ASUP)
  • System installation and removal (HSIN)
  • Systems and software life cycle engineering (SLEN)
  • Information security (SCTY)

Alignment of Learning Outcomes, Assessment and Graduate Attributes
N/A Level
Introductory Level
Intermediate Level
Graduate Level
Professional Level
Advanced Level

Alignment of Assessment Tasks to Learning Outcomes

Assessment Tasks Learning Outcomes
1 2 3 4 5 6
1 - Written Assessment - 15%
2 - Written Assessment - 10%
3 - Presentation and Written Assessment - 25%
4 - Practical and Written Assessment - 40%
5 - Written Assessment - 10%

Alignment of Graduate Attributes to Learning Outcomes

Graduate Attributes Learning Outcomes
1 2 3 4 5 6
1 - Knowledge
2 - Communication
3 - Cognitive, technical and creative skills
4 - Research
5 - Self-management
6 - Ethical and Professional Responsibility
7 - Leadership
8 - Aboriginal and Torres Strait Islander Cultures
Textbooks and Resources

Information for Textbooks and Resources has not been released yet.

This information will be available on Monday 17 February 2025
Academic Integrity Statement

Information for Academic Integrity Statement has not been released yet.

This unit profile has not yet been finalised.