Overview
This unit is devoted to the design and implementation of Android and iOS mobile applications. Native mobile programming languages will form the basis upon which programming techniques and design patterns will be developed for creating standalone applications. Commonly used mobile tools and frameworks for mobile application development are used. All stages of software development from the initial idea, through to development and testing will be covered. Consideration will be given to the business case from the developers' point of view. Some examination of how to market mobile apps is also undertaken. Research skills will be introduced as a means of keeping up to date with the changing mobile development landscape.
Details
Pre-requisites or Co-requisites
Pre-Req: COIT20268 Responsive Web Design
Important note: Students enrolled in a subsequent unit who failed their pre-requisite unit, should drop the subsequent unit before the census date or within 10 working days of Fail grade notification. Students who do not drop the unit in this timeframe cannot later drop the unit without academic and financial liability. See details in the Assessment Policy and Procedure (Higher Education Coursework).
Offerings For Term 1 - 2025
Attendance Requirements
All on-campus students are expected to attend scheduled classes - in some units, these classes are identified as a mandatory (pass/fail) component and attendance is compulsory. International students, on a student visa, must maintain a full time study load and meet both attendance and academic progress requirements in each study period (satisfactory attendance for International students is defined as maintaining at least an 80% attendance record).
Recommended Student Time Commitment
Each 6-credit Postgraduate unit at CQUniversity requires an overall time commitment of an average of 12.5 hours of study per week, making a total of 150 hours for the unit.
Class Timetable
Assessment Overview
Assessment Grading
This is a graded unit: your overall grade will be calculated from the marks or grades for each assessment task, based on the relative weightings shown in the table above. You must obtain an overall mark for the unit of at least 50%, or an overall grade of 'pass' in order to pass the unit. If any 'pass/fail' tasks are shown in the table above they must also be completed successfully ('pass' grade). You must also meet any minimum mark requirements specified for a particular assessment task, as detailed in the 'assessment task' section (note that in some instances, the minimum mark for a task may be greater than 50%). Consult the University's Grades and Results Policy for more details of interim results and final grades.
All University policies are available on the CQUniversity Policy site.
You may wish to view these policies:
- Grades and Results Policy
- Assessment Policy and Procedure (Higher Education Coursework)
- Review of Grade Procedure
- Student Academic Integrity Policy and Procedure
- Monitoring Academic Progress (MAP) Policy and Procedure - Domestic Students
- Monitoring Academic Progress (MAP) Policy and Procedure - International Students
- Student Refund and Credit Balance Policy and Procedure
- Student Feedback - Compliments and Complaints Policy and Procedure
- Information and Communications Technology Acceptable Use Policy and Procedure
This list is not an exhaustive list of all University policies. The full list of University policies are available on the CQUniversity Policy site.
Feedback, Recommendations and Responses
Every unit is reviewed for enhancement each year. At the most recent review, the following staff and student feedback items were identified and recommendations were made.
Feedback from In class
Students have expressed difficulty in meeting group requirements for the Android assignment, particularly when there is limited campus enrolments, making it challenging to find teammates.
It is recommended that the Unit Coordinator form groups at the start of each term, incorporating students from different campuses. This approach will ensure that all students can participate in group activities, thereby enhancing their communication and teamwork skills without facing the challenge of finding local teammates.
- Design and implement native mobile applications
- Describe and be able to develop critical parts of a native mobile system programming interface
- Use an integrated IDE to build, debug and test native mobile applications
- Determine the business impact of a given mobile solution and critically assess the implementation of an app and its likely marketability and profitability
- Critically analyse a research issue in mobile computing.
The Australian Computer Society (ACS) recognises the Skills Framework for the Information Age (SFIA). SFIA is adopted by organisations, governments and individuals in many countries and provides a widely used and consistent definition of ICT skills. SFIA is increasingly being used when developing job descriptions and role profiles.
ACS members can use the tool MySFIA to build a skills profile at https://www.acs.org.au/professionalrecognition/mysfia-b2c.html
This unit contributes to the following workplace skills as defined by SFIA 7 (the SFIA code is included):
- Systems Design (DESN)
- System Integration (SINT)
- Program ming/Software Development (PROG)
- Data Analysis (DTAN)
- Database/Repository Design (DBDS)
- Testing (TEST)
- Network Support (NTAS)
- Release and Deployment (RELM)
- Applications Support (ASUP)
Alignment of Assessment Tasks to Learning Outcomes
Assessment Tasks | Learning Outcomes | ||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | |
1 - Portfolio - 20% | |||||
2 - Practical Assessment - 30% | |||||
3 - Practical Assessment - 30% | |||||
4 - Written Assessment - 20% |
Alignment of Graduate Attributes to Learning Outcomes
Graduate Attributes | Learning Outcomes | ||||
---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | |
1 - Knowledge | |||||
2 - Communication | |||||
3 - Cognitive, technical and creative skills | |||||
4 - Research | |||||
5 - Self-management | |||||
6 - Ethical and Professional Responsibility | |||||
7 - Leadership | |||||
8 - Aboriginal and Torres Strait Islander Cultures |
Alignment of Assessment Tasks to Graduate Attributes
Assessment Tasks | Graduate Attributes | |||||||
---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | |
1 - Portfolio - 20% | ||||||||
2 - Practical Assessment - 30% | ||||||||
3 - Practical Assessment - 30% | ||||||||
4 - Written Assessment - 20% |
Textbooks
Android programming: the Big Nerd Ranch guide
5th edition (2022)
Authors: Phillips, Bill
Big Nerd Ranch Guides
ISBN: 9780137645541
Binding: eBook
iOS 13 Programming with Swift
Edition: 6th edn (2021)
Authors: Sahar , Ahmad
Packt Publishing
ISBN: 9781801811248
Binding: eBook
IT Resources
- CQUniversity Student Email
- Internet
- Unit Website (Moodle)
- Zoom.us
- Latest version Android Studio (with Marshmallow API 23) + 1 working AVD (virtual phone)
- MacinCloud Account for MS Windows users (will be provided by CQU)
All submissions for this unit must use the referencing style: Harvard (author-date)
For further information, see the Assessment Tasks.
a.bokani@cqu.edu.au
Module/Topic
Introducing Android Application Development
Chapter
Android Programming: Big Nerd Ranch Guide 3rd ed, Chapter 1-4
Events and Submissions/Topic
Module/Topic
Android Activities
Fragments and Fragment Manager
Chapter
Android Programming: Big Nerd Ranch Guide 3rd ed, Chapter 5-7
Events and Submissions/Topic
Module/Topic
Layouts and Widgets
Chapter
Android Programming: Big Nerd Ranch Guide 3rd ed, Chapter 8 & 9
Events and Submissions/Topic
Module/Topic
Fragment Args and View Pager
Chapter
Android Programming: Big Nerd Ranch Guide 3rd ed, Chapter 10 & 11
Events and Submissions/Topic
Module/Topic
Dialogs, menus and Database
Chapter
Android Programming: Big Nerd Ranch Guide 3rd ed, Chapter 12 - 16
Events and Submissions/Topic
Module/Topic
Chapter
Events and Submissions/Topic
Module/Topic
Location services and Maps
Submitting to the Google Play Store
Chapter
Android Programming: Big Nerd Ranch Guide 3rd ed, Chapter 33 and 34
Events and Submissions/Topic
Module/Topic
Introducing Swift programming language
Getting Started with Xcode and Swift
Chapter
iOS 13 & Swift 5 Programming: Chapter 1- 2
Events and Submissions/Topic
Module/Topic
Building the first iOS Application:
Displaying Data in a UITableView
Chapter
iOS 13 & Swift 5 Programming: Chapter 3
Events and Submissions/Topic
Module/Topic
Data structure: Working with JSON file
Chapter
iOS 13 & Swift 5 Programming: Chapter 4
Events and Submissions/Topic
Module/Topic
Passing Data from one View Controller to Another
Chapter
iOS 13 & Swift 5 Programming: Chapter 5
Events and Submissions/Topic
Module/Topic
Persisting Data with Core Data
Chapter
iOS 13 & Swift 5 Programming: Chapter 6
Events and Submissions/Topic
Module/Topic
Cross platform Mobile Application Development
Chapter
Events and Submissions/Topic
iOS Assignment Due: Week 12 Friday (6 June 2025) 11:45 pm AEST
Module/Topic
Chapter
Events and Submissions/Topic
Module/Topic
Chapter
Events and Submissions/Topic
Unit coordinator:
Dr. Ayub Bokani
Email: a.bokani@cqu.edu.au
1 Portfolio
This assessment involves submitting a set of portfolio items for weeks 2 to 11, where students will reflect on their understanding of the weekly topics. The portfolio should capture relevant ideas, resources, and practices surrounding mobile app development, with a focus on the topics covered each week. Students will conduct research on the weekly topic and review at least two relevant online resources. Resources can include links to YouTube videos, tutorials, and other educational materials but should not involve uploading files from external sources to avoid copyright issues.
Each weekly entry should include a brief summary of the learning topics, a list of at least two resources with proper citations, and a discussion of why those resources were chosen and how they contribute to the understanding of the topic.
More details and guidelines will be available on the Moodle site.
Week 12 Friday (6 June 2025) 11:45 pm AEST
Exam Week Friday (20 June 2025)
The assessment for this task will be evaluated based on the following high-level categories:
- Weekly Topic Summary: The clarity and conciseness of the summary, demonstrating an understanding of the key concepts of the week.
- Resource Descriptions: How well students describe the resources they have linked, including the relevance of each item and the reasoning behind their selection.
- Quality and Justification of Resources: The number and quality of resources selected, as well as how well students justify their relevance to the week's topic and their contribution to the overall understanding of mobile app development.
This assessment emphasizes reflection on learning, critical thinking in selecting resources, and the ability to connect those resources to the weekly content in a meaningful way. More detailed instructions will be available on the Moodle site.
- Describe and be able to develop critical parts of a native mobile system programming interface
- Determine the business impact of a given mobile solution and critically assess the implementation of an app and its likely marketability and profitability
- Knowledge
- Communication
- Self-management
2 Practical Assessment
This assessment involves developing an Android mobile application using Android Studio and Java, focusing on user interface design, data management, and user interaction. Students will create an app that lists and manages items, implementing features such as a scrollable RecyclerView, a ViewPager for displaying item details, and data persistence through a local database. The app will also include functionalities for adding, editing, and saving data, ensuring proper error handling and validation. This task aligns with key learning outcomes 1, 2, and 3 related to mobile app development. All relevant materials, including detailed instructions and supporting resources, will be available on the Moodle site.
Week 7 Friday (2 May 2025) 11:45 pm AEST
Week 9 Friday (16 May 2025)
The assessment for this task will be evaluated based on the following high-level categories:
- Functionality and Execution: How well the app features work, including the proper functioning of RecyclerView, ViewPager, data management, and the ability to add, edit, and save data. It also includes proper handling of errors and validation.
- UI Design: The correctness of the design, including alignment of items, the structure of views, and usability aspects, ensuring that the UI is intuitive and user-friendly.
- Data Handling: Effective use of a local database and proper handling of data (such as fetching, updating, and storing) from the app.
- Documentation: The quality and completeness of the provided documentation, including the required sections like hardware/software requirements, testing strategies, and a demonstration of app functionalities through a video.
- General Programming Practices: This includes the correct use of coding conventions, adequate commenting, and overall code readability.
Each of these categories evaluates different technical and design aspects of the application, ensuring that students demonstrate a comprehensive understanding of Android app development principles.
- Design and implement native mobile applications
- Use an integrated IDE to build, debug and test native mobile applications
- Knowledge
- Cognitive, technical and creative skills
- Self-management
3 Written Assessment
This assessment requires students to consider the process of scaling a mobile app for a small business. After researching and identifying a problem or need, students will analyse existing mobile applications that address the problem. The task involves reviewing the strengths and weaknesses of the three best applications found on Google Play or the Apple App Store, excluding large-scale apps such as social media platforms. Students will then propose a new app that offers a better solution, detailing its features, design, and layout. Additionally, the assessment requires identifying the target market, justifying the marketing strategy, and considering ethical concerns. A Word document should be submitted, including any hand-drawn sketches (with appropriate image sizes) and properly referenced sources using Harvard style.
More details and supporting resources will be available on the Moodle site.
Week 10 Friday (23 May 2025) 11:45 pm AEST
Week 12 Friday (6 June 2025)
The assessment will be evaluated based on the following high-level categories:
- Problem Description: The clarity, conciseness, and relevance of the problem description, showcasing the identification of a clear issue or need.
- Research of Existing Applications: The depth and relevance of the research into existing applications, including their alignment with the identified problem.
- Strengths and Weaknesses of Existing Solutions: A critical analysis of the existing applications, focusing on their features, operation, and layout to highlight their limitations.
- Quality of Proposed Improved Solution: The quality and originality of the proposed mobile app solution, with particular emphasis on features, design, and layout improvements over existing solutions.
- Points of Difference: The differentiation of the proposed app, outlining how it improves upon or adds value compared to current market solutions.
- Identification of Target Market: Clear identification of the target audience for the app and how well the solution aligns with their needs.
- Justification for the Marketing Strategy: The rationale behind the chosen marketing strategy, including how it effectively reaches the identified target market.
- Ethical Concerns: Consideration of ethical issues related to the app's functionality, user data, and overall impact.
This assessment emphasizes critical thinking in analyzing existing solutions, creativity in proposing new ones, and strategic planning for both marketing and ethical considerations. More detailed instructions will be available on the Moodle site.
- Describe and be able to develop critical parts of a native mobile system programming interface
- Critically analyse a research issue in mobile computing.
- Knowledge
- Communication
- Cognitive, technical and creative skills
- Research
- Self-management
4 Practical Assessment
This assessment involves developing a tabbed iOS mobile application using Xcode and Swift, with a focus on user interface design, data handling, and navigation. Students will create an app that manages and displays categorized data using tabs and segment controllers, integrating JSON data storage and retrieval. The app will include key functionalities such as listing and filtering items, handling user interactions, and implementing data persistence. This task aligns with key learning outcomes related to mobile app development.
More details and supporting resources will be available on the Moodle site.
Week 12 Friday (6 June 2025) 11:45 pm AEST
Exam Week Friday (20 June 2025)
The assessment will be evaluated based on the following high-level categories:
- Classes and Functions: This will assess how well students implement and organize key classes and functions, including the use of UIKit components and appropriate coding practices.
- Project Execution: This focuses on how well the app works in practice, including the functionality of tabs, segment controllers, and the handling of user interactions, as well as the effective use of JSON for data storage and retrieval.
- UI Design: The clarity, usability, and visual appeal of the app’s interface, including the arrangement of elements, responsiveness, and overall user experience.
- Fetching Data: This evaluates the accuracy and efficiency of the app’s data fetching mechanism, ensuring proper handling of JSON data and its integration within the app.
- Documentation: The quality of the accompanying documentation, which should detail the implementation process, challenges faced, and the app's functionality.
This assessment emphasizes functional implementation, user interface quality, and the ability to manage data effectively within an iOS environment. More detailed guidelines will be available on the Moodle site.
- Design and implement native mobile applications
- Use an integrated IDE to build, debug and test native mobile applications
- Determine the business impact of a given mobile solution and critically assess the implementation of an app and its likely marketability and profitability
- Knowledge
- Cognitive, technical and creative skills
- Self-management
As a CQUniversity student you are expected to act honestly in all aspects of your academic work.
Any assessable work undertaken or submitted for review or assessment must be your own work. Assessable work is any type of work you do to meet the assessment requirements in the unit, including draft work submitted for review and feedback and final work to be assessed.
When you use the ideas, words or data of others in your assessment, you must thoroughly and clearly acknowledge the source of this information by using the correct referencing style for your unit. Using others’ work without proper acknowledgement may be considered a form of intellectual dishonesty.
Participating honestly, respectfully, responsibly, and fairly in your university study ensures the CQUniversity qualification you earn will be valued as a true indication of your individual academic achievement and will continue to receive the respect and recognition it deserves.
As a student, you are responsible for reading and following CQUniversity’s policies, including the Student Academic Integrity Policy and Procedure. This policy sets out CQUniversity’s expectations of you to act with integrity, examples of academic integrity breaches to avoid, the processes used to address alleged breaches of academic integrity, and potential penalties.
What is a breach of academic integrity?
A breach of academic integrity includes but is not limited to plagiarism, self-plagiarism, collusion, cheating, contract cheating, and academic misconduct. The Student Academic Integrity Policy and Procedure defines what these terms mean and gives examples.
Why is academic integrity important?
A breach of academic integrity may result in one or more penalties, including suspension or even expulsion from the University. It can also have negative implications for student visas and future enrolment at CQUniversity or elsewhere. Students who engage in contract cheating also risk being blackmailed by contract cheating services.
Where can I get assistance?
For academic advice and guidance, the Academic Learning Centre (ALC) can support you in becoming confident in completing assessments with integrity and of high standard.
What can you do to act with integrity?
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